DOTA2玩家集体签名公开信请愿V社:希望V社与中国政府合作改善行业

来源:观察者网

2017-06-12 14:48

【文/观察者网 肖晟仕】今天中午,微博网友@dzkkk 写了一封公开信,请求所有DOTA玩家的支持。

这封公开信围绕之前中国dota2世界冠军wings的“禁赛门”,表达了对电竞行业黑幕的愤怒和痛心,呼吁玩家们签名,收集签名后会将信件投递给Valve。

短短两个小时,这封信就获得了无数响应,玩家们纷纷留下ID签名支持。

这位博主条理清晰、逻辑严密,在公开信中先将ACE联盟的负面影响一一列出:

1、职业选手的尊严和法律权利被肆意践踏。

2、现有的行业联盟结党营私、恣意妄为、藐视法律。

3、普通玩家和观众的感情受到严重伤害。

4、长期来看,这些行业乱象会间接伤害到TI赛事。

然后以谨慎妥当的言辞,向Valve发出了4条建议:

其中最显眼的一条莫过于:呼吁Valve和中国政府的体育职能部门展开合作。

这句话并非是一拍脑袋想出来的机械降神式解决方案,早在2014年,中国战队Newbee在西雅图TI4夺冠的时候,体育总局的领导就前去慰问过中国的参赛选手。

体育总局领导慰问TI4冠军Newbee

体育总局领导和TI4亚军VG合影

中央媒体对于dota2的关注也在逐渐加强,前两年还是例行播报对世界总决赛的战果。

今年4月份举行的亚洲邀请赛无论规模和奖金池都无法与国际邀请赛相比,却吸引了4月5日央视体育频道晨间新闻的长篇报道。

央视体育报道称,本届亚洲邀请赛不仅呈现了精彩的游戏对决、职业的比赛队伍、成熟的赛事系统以及热情的电竞观众,更是让我们重新对电子竞技有了新的认识。

很明显,电子竞技的市场越来越大,官方对其的注目也不是一天两天的事了。

那么在适当的时机请求官方介入管理、肃清乱相,也是合情合理的想法。

而最新的统计显示,Dota2的奖金总和已经超过了1亿美元(约合6亿8000万元人民币)。

其中中国分到了3800万美元(约合2亿5900万元人民币),前10名中,从第2名到第8名这7个国家的总奖金数加起来也没中国高。

蛋糕越做越大,中国DOTA2的成绩却越来越差,明眼人都看得出,今年中国队的夺冠希望极为渺茫。

而就算拿了冠军,像去年的wings一样创造了奇迹,那又如何?

现在的原Wings五人组,2位暂时休息,2位加入Ehome继续对抗ACE联盟,1位组建新队继续追梦。

世界冠军几个月内支离破碎,博主@dzkkk 说道:“ACE联盟的存在,已经与DOTA2在中国的健康发展背道而驰。尽管ACE在成立初期对DOTA2行业的规范起到了一定的正面作用,但最近发生的事件完全暴露出ACE联盟及其内部人员沆瀣一气,法律意识淡薄,已经不具备促进DOTA2在中国良性发展的基本资质与民意基础。”

电子竞技需要规范的行业秩序,也需要符合法律框架的行业规则,大家都在等待这一天的到来。

以下是博主@dzkkk 的原文:

致Gabe Newell先生,Valve,IceFrog的公开信

这是一封来自中国DOTA玩家的信。我们怀着对DOTA2的深厚感情,以及对Valve始终致力于打造电子竞技经典品牌的深刻认同,写下这一封信,并且在新浪微博和Reddit论坛DOTA2专区征集玩家签名,希望Gabe Newell先生、Valve、以及IceFrog能够听到我们的心声。

想必你们也听说了过去几个月发生在中国DOTA界的一系列争议性事件,TI6冠军队伍WINGS走向了解散,另一支久负盛名的队伍EHOME则遭遇了行业联盟D_ACE(以下简称为“ACE”)的报复性打压。更为重要的是,一批高水平职业选手的比赛和训练环境遭受了巨大干扰和破坏,由于受到行业潜规则和软暴力的挟持,他们被迫屈服于行业联盟的霸凌之下。选手的尊严和法律权利被肆意践踏,这也严重伤害了DOTA玩家和观众的感情。我们相信这些乱象绝不是Valve乐于看到的。

从媒体公开报道以及包括ACE联盟在内的各方披露的信息来看,如果继续放任这些乱象的存在,会对DOTA2在中国的健康发展造成难以挽回的伤害:

(1)   职业选手的尊严和法律权利被肆意践踏。

DOTA2职业选手作为这一行业的顶尖人才,在依法行使劳动权利之后却要遭到行业潜规则的欺压和报复,这在现代文明社会是不可想象的。由于ACE把持了很多第三方比赛和训练活动,选手们被迫屈服于行业联盟的淫威之下,这不仅不利于选手专心训练比赛提高水平,更会吓走希望投身这一行业的年轻玩家。我们希望最有天赋的年轻玩家都来玩DOTA2,而不会因为害怕行业联盟的欺凌转投其他项目。

(2)   现有的行业联盟结党营私、恣意妄为、藐视法律。

ACE联盟对前WINGS选手依法行使劳动权利拒不认可,并且私下勾结对5位选手采取歧视性政策,无论在措辞上如何伪装,都无法掩盖循私报复的事实。即便部分选手在重压之下选择与联盟和解,也无法掩盖联盟把江湖规矩凌驾于法律之上的事实。这一次的受害者是WINGS的5名选手,下一次的受害者又会是谁?如果任由这样的组织继续兴风作浪,DOTA界将永无宁日,除了少数位于权力核心的操纵者之外,其他人只能长跪不起,终日活在惶恐不安之中。未来有潜在可能进入这一行业的资本,也不得不对这一畸形现状敬而远之,DOTA2项目的长期可持续发展将成为一句空谈。

(3)   普通玩家和观众的感情受到严重伤害。

不同于其他的流行游戏,尽管DOTA2的玩家人数不是最多的,但DOTA2玩家对职业比赛的兴趣以及付费能力,是支撑DOTA2发展至今的重要基础。凝聚DOTA2玩家最重要的纽带,是精彩的比赛和高水平的选手,并不是ACE联盟。玩家一边为了心爱的选手在舞台上的神乎其技呐喊助威,另一边却要看着这些选手委身于不公正的职业环境中,处处受到欺凌与掣肘,毫无尊严可言,这种荒诞的感觉并不好受。试想一下如果勒布朗詹姆斯遭到球队欠薪,依法解除合同,他怎么可能遭到另外29支球队的联合抵制?试图签下他的球队又怎么可能会被开除出NBA?

(4)   长期来看,这些行业乱象会间接伤害到TI赛事。

尽管ACE联盟尚不能插足Valve的大型官方赛事,这意味着ACE联盟无法利用TI系列赛事来裹挟选手和俱乐部,但选手们在TI赛事之外也需要良好的训练比赛环境。ACE联盟把持了一部分赛事的参赛权,联盟外的选手必须要向联盟低头才能参赛,而即便是一些联盟内的俱乐部,也时常因利益冲突而遭遇联合拒训等方式的软暴力,这些都不利于选手们保持良好竞技状态、提高水平。TI系列赛事是全球瞩目的盛会,高水平的职业比赛是其核心竞争力,行业联盟为了一己私利,以选手的训练和比赛环境作为要挟,最终伤害的是TI赛事以及DOTA2观众。

综上所述,ACE联盟的存在,已经与DOTA2在中国的健康发展背道而驰。尽管ACE在成立初期对DOTA2行业的规范起到了一定的正面作用,但最近发生的事件完全暴露出ACE联盟及其内部人员沆瀣一气,法律意识淡薄,已经不具备促进DOTA2在中国良性发展的基本资质与民意基础。他们专横跋扈,作威作福,仿佛是DOTA2在中国的代言人、大法官,我们希望Valve不要再对此睁一只眼闭一只眼。

从事DOTA2这一职业的黄金年龄很短暂,正是许多青年上高中、上大学的时期,因此职业选手们往往受教育程度不高,不知道如何运用法律保护自己,在对抗行业霸权时常常处于下风,被迫妥协,这又进一步提高了寻求法律救济的成本。因此,我们希望从其他方面推动这一现状的改善。

我们理解Valve在采取任何行动时的审慎考虑,也深知Valve并没有义务来解决中国范围内的行业缺陷和法律漏洞。我们只是提出一些建议,希望Valve能适当地施加影响,推动行业秩序的改善,比如:

(1)   在舆论上对受害的选手、俱乐部提供必要的声援,对行业联盟不公正的“裁决”与操纵进行谴责;

(2)   与完美世界和中国政府的体育职能部门展开合作,主导参与规则的制定,确保行业规则既符合相关法律法规的框架,也符合Valve在全球范围内推广DOTA2的战略与决心;

(3)   建立与选手之间更好的沟通机制,引导、教育选手在Valve所欢迎的规则框架内规划自己的职业生涯(比如,Valve可以引导选手在签订劳动合同时,尽量参考Valve规定的TI转会截止日期设定合同期限,避免潜在的劳动纠纷对TI赛事产生干扰);

(4)   通过技术手段继续改良游戏平台,或设计全球统一的第三方赛事集成平台,促进比赛信息的进一步透明化,避免第三方组织对非官方赛事的垄断,避免形成新的垄断霸权组织,促进DOTA2赛事遍地开花,提升DOTA2的全球品牌知名度。

正义或许会迟到,但绝不会缺席。我们相信,凭借着Valve的技术能力和战略决心,以及中国各界有识之士的共同努力,一定能够找到解决上述问题的最优方案。DOTA2在制作水平上一直是同类游戏的标杆,我们相信在职业规范和环境方面,DOTA2也将成为其他电竞项目的榜样。

盛夏将至,预祝TI7获得圆满成功!期待您的回复!

全体签名DOTA2玩家

致所有受到过不公正对待的DOTA2职业选手们:

选择成为一名电子竞技职业选手不仅需要高超的技战术水平,还需要背水一战的决心和勇气,成为一名DOTA2选手更是如此。TI插旗是每一名选手的终极梦想,为了实现梦想而努力训练比赛是你们应该做的,但除此之外的不公正待遇则是你们不应该承受的。如果你们曾经感受过在霸权面前的无力,如果你们曾经遭受潜规则或软暴力却无处伸张,如果你们从前一直被迫屈服,那么现在,我们希望通过这份公开信和征集到的签名来告诉你们:有这么多玩家是你们坚实的后盾,如果你们对信中所述感同身受,请你们也私下向Valve表明态度,与玩家们的心声遥相呼应。 相信一个全新的,让选手、俱乐部、行业联盟能够平等对话、共同尊重规则的体系,也是你们希望看到的。

(由于面向人群、语言组织、文化差异方面的原因,英文版公开信并非与中文版逐字逐句对应,但内容基本一致)

An Open Letter to Mr. Gabe Newell, Valve, and IceFrog

This letter comes from Dota fans in China. Every single word was written with our deepest love for Dota 2 and our profound recognition of Valve’s diligence in creating e-sport classic brands.

As you probably heard already, the Dota 2 community in China has been thrown into a mess over the past few months. Wings Gaming, the champion of TI6, was disbanded due to the groundless and arbitrary law and rule enforcement by the Dota Association of China Esports (hereinafter referred to as "ACE"). Soon after, EHOME was also dismissed. We feel that this system of "hidden rules" and "soft violence" have damaged the professional environment of the Dota 2 scene in China and applied excessive duress on the professional players.

As an organization that is supposed to stabilize the Chinese scene, the ACE has done great damage to our region:

1. The legal rights and dignity of professional players have been overtly violated. It is inconceivable that professional players would suffer retaliation just because they sought legal relief in response to missed payments. Because ACE controls many third-party tournaments and training activities, players have no choice but to yield. This is harmful for the players' ability to train and will deter future talents from joining Dota.

2. ACE has a history of making decisions based on selfish business interests and with extreme contempt of Chinese laws. The victims were Wings Gaming and EHOME this time, but next time, it could be anyone. For Chinese investors, the unpredictable and malicious ruling of the ACE poses high risks and is a deterrent for further investments in the Chinese scene.

3. Although Dota 2 is not the most played esport game, our fans have proving themselves to be highly invested, both emotionally and financially. At the end of the day, what draws us to the game is the incredible dedication and performance of professional players. It pains us as fans to see our beloved players bullied and blackmailed.

4. Our players need a favorable environment for everyday practice and third-party tournaments to hone their minds. Even among the ACE clubs, various forms of bullying never stopped, such as jointly refusing to scrim with particular club(s). Although ACE only has authority over the Chinese region, their effects on our players will trigger upwards to international and Valve events.

We hope that this provides ample evidence that the existence of ACE has been largely detrimental to the development of Chinese Dota. We don't deny the positive impact they had during the early days of the scene, but recent events have shown a deformity of its internal power distribution and lack of balances and checks. It is frustrating to us that ACE continues to disguise itself as the spokesperson and the chief justice of Dota 2 in China.

The length of a professional Dota 2 career is rather short, and the golden age for professional players is exactly when normal teenagers go to high schools and colleges. Therefore, many Dota 2 players do not have chances to receive high-quality education and might not know how to use law to protect themselves. In labor disputes, given that the union system in Dota 2 industry is not well established, players tend to be very vulnerable when confronting industrial hegemony, which has further increased the cost of seeking legal remedy. We understand Valve’s prudence before taking any further steps, and it’s not Valve’s obligation to solve a problem purely generated from the legal loopholes in China. We would like to just propose some suggestions:

1. Support the victim players and clubs through public media, and condemn the unconscionable "judgment" and manipulation by ACE

2. Work along with Perfect World and sports functional departments under Chinese government agencies. Guide the rule-making to make sure the new industrial regulation is consistent to China’s legal system as well as Valve’s strategy for the global promotion of Dota 2;

3. Build better communication channels between Valve and professional players. Guide and educate the players on their gaming careers within the framework acknowledged by Valve (e.g. Valve could guide players to make sure the duration and time-spots of their labor contract are consistent to Valve’s transfer deadline for TI, to minimize the interference on TI by potential labor disputes);

4. Continuously optimize the game client, or design a worldwide unified integration system for third-party tournaments. If the third-party tournaments are uniformly managed with better transparency, we would be able to prevent the non-official games from being monopolized by organizations like ACE. We might even deter future hegemonic organizations from being formed.

Justice is never too late, but justice must be seen to be done. With Valve’s technical capability and strategic acumen, and the effort from visionary people from multiple sectors in China, we will ultimately find out an optimal solution to overcome the problems stated above. Concerning the quality of design, Dota 2 has always been the highest benchmark among all Action Real-time Strategy games. From the perspective of industrial normalization and professional environment, we believe Dota 2 will also become an example.

The beautiful Seattle summer is around the corner. We are eagerly awaiting a fantastic TI7 and we wish you a great success!

Look forward to your response.

All signed Dota 2 fans

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